How to Play Pong Game in Java
by fascinatingdhj in Circuits > Microsoft
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How to Play Pong Game in Java
Step 1:
Download Netbeans from this link: http://sh.st/gVMvG
Download java from this link: http://sh.st/gVMP8
Download the Rar File
download the rar file:
Downloads
Extract the File
extract the file or you can open net beans and paste this code
package stickerball_game;<br> import java.applet.Applet; import java.awt.Color; import java.awt.Graphics; import java.awt.Image; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import java.awt.event.MouseMotionListener; import javax.swing.ImageIcon; import javax.swing.JApplet; import java.applet.*; import java.awt.*; public class Main extends Applet implements Runnable ,MouseMotionListener,MouseListener { /** Creates a new instance of Main */ private final int UP = 38; private final int DOWN = 40; private Player myPlayer; private Computer myComp; private Ball myBall; private Image dbImage; private Image GameName; private AudioClip kicknoise; private Graphics dbg; private Thread th; private boolean GAME_STARTED; private boolean GAME_OPTION; private boolean GAME_OVER; private int CScore=0; private int PScore=0 ; private int TopScore=5; public void init() { GAME_OPTION=true; GAME_STARTED=false; GAME_OVER=false; CScore=0; PScore=0; TopScore=5; myPlayer=new Player(20,125,10,50,Color.GREEN.darker()); myComp=new Computer(370,124,10,50,Color.RED); myBall=new Ball(8,200,150,2,-2,Color.blue,this); addMouseMotionListener(this); addMouseListener(this); kicknoise = getAudioClip(getCodeBase(), "hit.au"); GameName= ((Applet) this).getImage(((Applet) this).getCodeBase(), "images/gamename.gif"); } public void start() { } public void stop() { th.interrupt(); } public void paint(Graphics g) { if(GAME_OPTION) { Image codemiles= ((Applet) this).getImage(((Applet) this).getCodeBase(), "images/codemiles.gif"); g.setColor(Color.GRAY); g.fillRect(0,0,400,400); g.setColor(Color.white); g.drawString("Press Mouse Click To Start Ball Sticker",100,100); g.drawImage(codemiles,150,150,this); g.drawString("Visit us ",35,250); g.drawImage( GameName,100,275,this); } else if(GAME_STARTED) { g.fillRect(0,0,400,300); myPlayer.DrawStrick(g); myComp.DrawStrick(g); myBall.DrawBall(g); g.setColor(Color.YELLOW); g.drawLine(25,32,375,32); g.drawLine(25,292,375,292); g.setColor(Color.GRAY); g.fillRect(400,300,400,100); g.setColor(Color.BLACK); g.drawString("Player Score :"+Integer.toString(PScore),50,350); g.drawString("Computer Score :"+Integer.toString(CScore),250,350); } } /** * @param args the command line arguments */ public void update(Graphics g) { if (dbImage == null) { dbImage = createImage(this.getSize().width, this.getSize().height); dbg = dbImage.getGraphics(); } dbg.setColor(getBackground()); dbg.fillRect(0, 0, this.getSize().width, this.getSize().height); dbg.setColor(getForeground()); paint(dbg); g.drawImage(dbImage, 0, 0, this); } public void run() { Thread.currentThread().setPriority(Thread.MIN_PRIORITY); while (true) { repaint(); myBall.move(); myComp.ComputerMove(myBall); int whosgoal = myBall.wheresBall(); if (whosgoal != 0) { if(whosgoal==1) CScore++; else PScore++; if(PScore==5) { GAME_STARTED=false; GAME_OVER=GAME_OPTION=true; th.interrupt(); repaint(); }else if(CScore==5) { GAME_STARTED=false; GAME_OVER=GAME_OPTION=true; th.interrupt(); repaint(); } myBall.x= 200; myBall.vx = 3; myBall.vy = -3; } if (myBall.vx < 0) { myBall.PCollision(myPlayer,kicknoise); } else if (myBall.vx > 0) { myBall.CCollision(myComp,kicknoise); } try { Thread.sleep(15); } catch (InterruptedException ex) { break; } Thread.currentThread().setPriority(Thread.MAX_PRIORITY); } } public void mouseDragged(MouseEvent e) { } public void mouseMoved(MouseEvent e) { int y=e.getY(); if(y<250&&y>25) myPlayer.MoveByMouse(y); } public void mouseClicked(MouseEvent e) { if(!GAME_STARTED) { GAME_STARTED=true; GAME_OPTION=false; CScore=0; PScore=0; TopScore=5; myBall.vx = 3; myBall.vy = -3; th=new Thread(this); th.start(); } } public void mousePressed(MouseEvent e) { } public void mouseReleased(MouseEvent e) { } public void mouseEntered(MouseEvent e) { } public void mouseExited(MouseEvent e) { } } - See more at: http://www.codemiles.com/finished-projects/ping-pong-java-code-sticker-ball-game-t625.html#sthash.wJTSbHNY.dpuf
Run the File
Run the file annd Voila! there you go you can now play your favorite game #pingpong