HOW TO CREATE a 3D BUS USING 3D MODELING SOFTWARE

by Simran Khuntia in Workshop > 3D Printing

50 Views, 0 Favorites, 0 Comments

HOW TO CREATE a 3D BUS USING 3D MODELING SOFTWARE

Screenshot (3622).png

In this tutorial article, we are going to 3D design a bus. The 3D modeling software that we are using is SelfCAD. The tools of SelfCAD that we will utilise are the 3D Shapes, Vertex Selection, Polygon Selection, Move Tool, Fillet Tool, etc. We will begin by 3D designing a cube and developing it.

You can also visit our page to check more articles such as how to design the 3D lower part of a body.

So, let's start with the steps!



Insert a Cube and Change to Mesh+wireframe View

Screenshot (3560).png
Screenshot (3567).png

First, go to 3D shapes and insert a cube to the working interface. Set width to 122, height to 126, depth to 585, width segment to 4, height segment to 2, depth segment to 2 and position y to 50. Then change to mesh+wireframe option.

Select the Corner and Middle Vertices and Move Them

Screenshot (3574).png
Screenshot (3575).png
Screenshot (3591).png
Screenshot (3592).png

Next, opt for vertex selection and select the corner most lower vertices of the object. Then use the move tool and move them along with the y-axis in about 70 values. After that, select all the vertices of the middle edge and move it along the z axis to -188 using highlighted gizmo.

Move the Middle Vertices of the Smaller Sides

Screenshot (3593).png
Screenshot (3594).png
Screenshot (3595).png
Screenshot (3596).png
Screenshot (3597).png

Now, select all the vertices of the middle edges of the smaller face and move it along the z axis to 309.5 using highlighted gizmo. Then  select all the vertices of the middle edge of the same face and move it along the z axis to 319.5 using highlighted gizmo. After that, repeat the same step with the other face.



Move the Corner and Middle Vertices

Screenshot (3598).png
Screenshot (3601).png
Screenshot (3602).png

Next, select all the vertices of the left corner edge of the top face and move it along the z axis to 279 using highlighted gizmo. Then repeat the same step with the vertices of the middle edge but this time set y to 97.

Fillet the Corner Edges Except Fot the Bottom Face

Screenshot (3599).png
Screenshot (3600).png

Now, opt for edge selection and select all the corner edges of the object except for the bottom face. Then go to modify and select the fillet tool. Set the intensity to 4 and level to 3.

Add Six Vertical Edges and Select the Bottom Face of the Object

Screenshot (3603).png
Screenshot (3604).png

Next, we will select the edit details tool and click on the loop findings. Then add six vertical edges to the object. After that, opt for vertical selection and select the bottom face of the object.

Inset and Extrude the Bottom Face

Screenshot (3605).png
Screenshot (3606).png

Now, select the inset tool and set the amount to 16.87. Then select the extrusion tool and set the amount to -4.

Inset the Side Faces and Opt for Cube Selection

Screenshot (3607).png
Screenshot (3608).png
Screenshot (3609).png
Screenshot (3610).png
Screenshot (3611).png

Next, select the top faces of the smaller side and inset it to an amount of 4. Repeat the same step with the other side but this time set the value to 13.87. Then from the right panel opt for cube selection. Set top to 98.

Inset the Windows and the Doors

Screenshot (3612).png
Screenshot (3613).png
Screenshot (3614).png
Screenshot (3616).png

Now, select four faces on each side of the longer face as shown in the image and inset it to an amount of 5. Then select consecutive top and bottom faces of three divisions as shown in the image and inset it to an amount of 7.

Insert a Cylinder and Inset Its Circular Face

Screenshot (3615).png
Screenshot (3617).png
Screenshot (3618).png

Next, go to 3D shapes and insert a cylinder. Set top radius to 29, bottom radius to 30, height to 30, position x to 55, y to 29 and z to 185, and rotation z to 90. Then select the circular face and inset it to an amount of 10.

Copy the Cyinders to Make Them Wheels

Screenshot (3619).png
Screenshot (3620).png

Now, copy this object and move it along the z axis to -107 using highlighted gizmo. Then select mesh_8(1) and mirror it creating copies. Set the direction to the left and offset to 40.

Conclusion: Hence, We Created a 3D Bus Using SelfCAD

Screenshot (3621).png

We have 3D designed the bus utilising various parts and tools of SelfCAD. You can utilise an indistinguishable method to 3D design other 3D models of your choice.